My name is Tyler Ratcliffe, and I’m a current joint Director of Platypus Peak Studios. I am eager to learn new game design techniques and an interest in improving my 3D and 2D artistic skills.
Who am I?
I have experience using Unity and 3D modelling software such as Blender, Substance Painter, Substance Designer, Photoshop and GitHub Version Control.
I recently created a small team to work under the company name Platypus Peak, and we released Fenced In onto the Play Store and App Store in December of 2020.
Currently, I am working on a new project titled Skiers Landing, and we're in the stage of Production.
If you look further down, you'll see some of the projects I am currently working on and previously worked on in the past.
Current and Previous Work
Skiers Landing - Current Project (Platypus Peak)
Skiers Landing is the current project that I'm working on. We're currently in the Production Stage of development.
The level design is challenging as the player has several alternative paths to travel down the mountain for the quickest time. The models and animations are created by me, with the game using stylised style assets to help bring attention to specific level elements and points of interest throughout the levels.
Fenced In - Released on IOS and Android 2020 (Platypus Peak)
My Design Choices on Fenced In
Fenced In is a project that I have recently finished work on at Platypus Peak; the game was created with four other team members. I am the Designer/Artist on the project where the player separates individual animals into sections, utilising different fences that have different results depending on the goals that the player want to reach.
The website can be found at : www.platypuspeak.com
Android : https://play.google.com/store/apps/de...